Estimated combat power gain of each change, worked out from Do's own gear and boards
1Spend your next 10 Daevanion pointsNezekan ×2, Zikel ×1, Vaizel ×3, Triniel ×4 · open the simulator to see the routeDaevanion+1,28210 points
2Clash Rune +3 → +10About +107 combat power per levelEnchant+7477 enchant levels
3Swap 3 Block / Evasion / Resist manastones for Attack +414 of your manastones add no combat power (Main hand, Off hand, Helmet…)Manastones+6003 manastones
4Vakron Gloves +10 → Nuakum GlovesGloves · 12 of the 30 top Rangers at your item level use itGear+435Better piece
5Gartua Helm +10 → Nuakum HelmHelmet · 13 of the 30 top Rangers at your item level use itGear+356Better piece
6Noble Belt +3 → +10About +36 combat power per levelEnchant+2547 enchant levels
Estimates from a combat power model: close to the in-game number, not exact. Costs, materials and drop sources are not included.
Where the combat power comes from
Do123,511
Top 20% Rangers at this item level (median of 30)137,655
SourceDovs top 20%
Gear stats69,352−8,334
Enchantment24,241+1,069
Attributes12,764−4,962
Daevanion10,725−774
Titles4,105−524
Manastones2,325−618
Shares of the real combat power. Gear stats are every piece's base and bonus stats; enchantment is what enchant levels add on top.